Bowler Hat Games on Android and beyond

Last week, closely following Adobe’s release of AIR for Android, I also pushed out all of my mobile games that I’ve been developing for AIR on mobile over the last year. My casual puzzle games Gridshock, Qrossfire, and Chroma Circuit can now be installed on devices with Android 2.2.

As you may know, all three were previously released for iOS thanks to Flash CS5’s Packager for iPhone. I removed them from the App Store for a short time after Apple decided to stop approving apps made with Adobe’s technology. However, after Apple changed their minds and finally approved Qrossfire, I rejoined the iOS developer program, and apps by Bowler Hat Games are once again available for Apple’s devices. As a sign of my continued commitment to iOS, I recently updated Gridshock to version 1.1 to add new features that I developed while working on the Android versions of my games. Chroma Circuit is likely to get an update too, since the Android version now has a “Quick Play” mode where you can pick and choose your levels as they are unlocked (a much requested feature on iOS).

I’ve begun preliminary exploration of making desktop downloadables. People love playing my games on the web or on a phone, and I don’t doubt that quite a few of you would love to download Qrossfire, Gridshock, or Chroma Circuit to install directly on your computers. I intend to spend some time adding new game modes and creating new features so that installable desktop apps will be well worth the price for longtime fans of my games. Gridshock is first in line, since it’s the most popular. Expect to see it on Windows, Mac, and Linux running on Adobe AIR for desktops.

By the way, to purchase any of my AIR for Android games, visit m.bowlerhatgames.com on your Android phone. The mobile site has some helpful links to guide you directly to the games in the Android Market app. Of course, you can also search for “bowler hat games” in the Market to easily find all three. I’m super excited to see some nice ratings and reviews so far. If you’re among those who added one, thank you so much for the kind words.

About Josh Tynjala

Josh Tynjala is a frontend developer, open source contributor, bowler hat enthusiast, and karaoke addict. You might be familiar with his project, Feathers UI, an open source user interface library for Starling Framework that is included in the Adobe Gaming SDK.