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Actionscript 3.0 Particle Systems

In my free time, I like to experiment with Flash’s ability to create fascinating visual effects. Throughout 2006, I studied particle systems and developed some useful and highly flexible classes for creating such systems.

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Licensing

You may download and use the complete source code for my particle system experiments at no cost under the terms of the MIT License. Basically, this means that you may use the code in commercial or open source projects as long as I receive proper credit.

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