Comments on: Foxhole mobile UI controls for Starling https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/ Archive of older blog posts written by Josh Tynjala about Flash, Flex, and ActionScript Wed, 26 Jun 2013 02:52:46 +0000 hourly 1 https://wordpress.org/?v=4.9.9 By: Josh Tynjala https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-50294 Tue, 21 Aug 2012 23:42:30 +0000 http://joshblog.net/?p=1329#comment-50294 Philip, the build scripts for each example have targets for iOS and Android too. The web demos are simply special builds so that people can try the components in their browser.

The Kitchen Sink example includes an screen for each of the Foxhole components, so it’s probably the closest to the type of showcase that you’re looking for.

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By: Philip https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-50293 Tue, 21 Aug 2012 23:36:22 +0000 http://joshblog.net/?p=1329#comment-50293 Nice work! Do you have a demo/showcase app for iOS / Android? Something similar to Tour de Mobile Flex? As I’d love to try the web demos on my phone.

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By: Foxhole: Componentes mobile sobre Starling » BlocketPc https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-49770 Tue, 26 Jun 2012 17:09:51 +0000 http://joshblog.net/?p=1329#comment-49770 […] Proyecto Foxhole en GitHub Proyecto Foxhole Examples en GitHub Más información en el blog de Josh Tynjala […]

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By: Josh Tynjala https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-46246 Wed, 16 May 2012 17:12:21 +0000 http://joshblog.net/?p=1329#comment-46246 The blocky font and skins are just a style choice, not a limitation. You can certainly use more detailed images as skins.

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By: Pierre Chamberlain https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-46199 Wed, 16 May 2012 12:57:51 +0000 http://joshblog.net/?p=1329#comment-46199 First time I stumble upon Foxhole-Starling today. Looks like a very useful and easy to use UI library that SHOULD replace Flex in the future.

I’ve only tried the “Kitchen Sink” example so far though. Is it possible to have higher-quality font / borders / background, or does it have to be blocky-pixel fonts? This makes a nice default setting to quickly put something together, but I assume you have support for higher-resolution graphics, yes?

Again, very nice library!

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By: Birsan https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-43426 Tue, 24 Apr 2012 17:56:32 +0000 http://joshblog.net/?p=1329#comment-43426 This is the future 🙂 of components we are finally at native speed tnx

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By: ren https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-41987 Sun, 15 Apr 2012 07:18:44 +0000 http://joshblog.net/?p=1329#comment-41987 Hi, I’d like to try out your components, I was planning on making on myself, heres hoping that adobe will somehow enable stage 3d on its mobile components as well

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By: Josh Tynjala https://joshblog.net/2012/04/03/foxhole-mobile-ui-controls-for-starling/#comment-39899 Wed, 04 Apr 2012 01:20:50 +0000 http://joshblog.net/?p=1329#comment-39899 Mentioning this in the comments, since it’s relevant, but could be confusing in the main post. I also have a project called foxhole-legacy on Github. That’s is a classic display list version of Foxhole. It’s where Foxhole started (back when AIR on mobile was still the “Packager for iPhone”), and I’m still trying to keep it mostly in sync with the Starling version since it may continue to be useful in some cases.

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