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	<title>Comments on: Open Source Flex Project: flexwires</title>
	<atom:link href="http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/feed/" rel="self" type="application/rss+xml" />
	<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/</link>
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		<title>By: RA</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1162</link>
		<dc:creator>RA</dc:creator>
		<pubDate>Wed, 29 Sep 2010 09:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1162</guid>
		<description>Thanks a ton for the quick turnaround. I&#039;ll look at this example. Hopefully should also solve the problem of wires remaining on the screen when i change the viewstack. Thanks again!</description>
		<content:encoded><![CDATA[<p>Thanks a ton for the quick turnaround. I&#8217;ll look at this example. Hopefully should also solve the problem of wires remaining on the screen when i change the viewstack. Thanks again!</p>
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		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1161</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Wed, 29 Sep 2010 07:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1161</guid>
		<description>RA, by default, there&#039;s a display object on the PopUpManager where all the wires appear. In flexwires, there&#039;s a class called WireSurface. Create one of these somewhere under your WireJacks. Then, pass it to the wireManager property of each of the WireJacks. All the wires should then appear on the WireSurface instead of on the PopUpManager.

The &lt;a href=&quot;http://github.com/joshtynjala/flexwires/tree/master/examples/IntroductionToJacks/&quot; rel=&quot;nofollow&quot;&gt;IntroductionToJacks&lt;/a&gt; example in flexwires uses WireSurfaces because wires must disappear when the Accordion page changes. That might be a good place to start.</description>
		<content:encoded><![CDATA[<p>RA, by default, there&#8217;s a display object on the PopUpManager where all the wires appear. In flexwires, there&#8217;s a class called WireSurface. Create one of these somewhere under your WireJacks. Then, pass it to the wireManager property of each of the WireJacks. All the wires should then appear on the WireSurface instead of on the PopUpManager.</p>
<p>The <a href="http://github.com/joshtynjala/flexwires/tree/master/examples/IntroductionToJacks/" rel="nofollow">IntroductionToJacks</a> example in flexwires uses WireSurfaces because wires must disappear when the Accordion page changes. That might be a good place to start.</p>
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	</item>
	<item>
		<title>By: RA</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1160</link>
		<dc:creator>RA</dc:creator>
		<pubDate>Wed, 29 Sep 2010 06:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1160</guid>
		<description>Hey Josh, Thanks a lot for this project! I&#039;m doing a basic diagramming application as a college project and would like to have multiple connections from an output jack. You had mentioned that we need to add a wire surface to accomplish this. I went through the source but could not understand what you implied. Also JB, have you worked this out?</description>
		<content:encoded><![CDATA[<p>Hey Josh, Thanks a lot for this project! I&#8217;m doing a basic diagramming application as a college project and would like to have multiple connections from an output jack. You had mentioned that we need to add a wire surface to accomplish this. I went through the source but could not understand what you implied. Also JB, have you worked this out?</p>
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		<title>By: udana</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1159</link>
		<dc:creator>udana</dc:creator>
		<pubDate>Sat, 18 Sep 2010 16:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1159</guid>
		<description>am developing an application to drow ER diagrams and conver those ER diagrams to Object relational database schema is there any flex class to draw an ER diagram or any kind of diagrams ?? udanajeewantha@gmail.com</description>
		<content:encoded><![CDATA[<p>am developing an application to drow ER diagrams and conver those ER diagrams to Object relational database schema is there any flex class to draw an ER diagram or any kind of diagrams ?? <a href="mailto:udanajeewantha@gmail.com">udanajeewantha@gmail.com</a></p>
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		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1158</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Tue, 06 Jul 2010 01:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1158</guid>
		<description>As an FYI for anyone reading the comments, the issues described above, regarding Adobe AIR, are now fixed. You can &lt;a href=&quot;http://github.com/joshtynjala/flexwires/downloads&quot; rel=&quot;nofollow&quot;&gt;download version 1.1.0 or newer&lt;/a&gt; over at GitHub.</description>
		<content:encoded><![CDATA[<p>As an FYI for anyone reading the comments, the issues described above, regarding Adobe AIR, are now fixed. You can <a href="http://github.com/joshtynjala/flexwires/downloads" rel="nofollow">download version 1.1.0 or newer</a> over at GitHub.</p>
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	<item>
		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1157</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Wed, 11 Nov 2009 21:35:07 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1157</guid>
		<description>JB, an output should be able to connect to several different inputs by default. However, you should ensure that the wires are placed on a WireSurface under the jacks (instead of the default surface that gets placed on the PopUpManager) so that wires appear below the jacks and don&#039;t block additional connections.

A chain should be possible too. However, you probably don&#039;t want to use InputWireJack and OutputWireJack. I wouldn&#039;t know for sure without testing, but you might be able to use their base class, WireJack, without any modifications. It doesn&#039;t have default restrictions on how it can be connected to specific types of jacks.

There is no forum or mailing list set up for flexwires. You can post a comment here, or use my &lt;a href=&quot;http://joshblog.net/contact/&quot; rel=&quot;nofollow&quot;&gt;contact form&lt;/a&gt;, if you prefer. Either way, I&#039;ll be notified by email.</description>
		<content:encoded><![CDATA[<p>JB, an output should be able to connect to several different inputs by default. However, you should ensure that the wires are placed on a WireSurface under the jacks (instead of the default surface that gets placed on the PopUpManager) so that wires appear below the jacks and don&#8217;t block additional connections.</p>
<p>A chain should be possible too. However, you probably don&#8217;t want to use InputWireJack and OutputWireJack. I wouldn&#8217;t know for sure without testing, but you might be able to use their base class, WireJack, without any modifications. It doesn&#8217;t have default restrictions on how it can be connected to specific types of jacks.</p>
<p>There is no forum or mailing list set up for flexwires. You can post a comment here, or use my <a href="http://joshblog.net/contact/" rel="nofollow">contact form</a>, if you prefer. Either way, I&#8217;ll be notified by email.</p>
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	<item>
		<title>By: JB</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1156</link>
		<dc:creator>JB</dc:creator>
		<pubDate>Wed, 11 Nov 2009 21:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1156</guid>
		<description>First and foremost, great work and thanks for the generosity to release this code open source. We are planning to use it as a base for a node-link chaining to create data-based 3d visualization scenes. We have a few questions...for example, most of the demos show an InputJack or an Output Jack. Wondering what the best approach is for a situation where a node is to serve as both (e.g. a logic chain) and in cases where an output may go to several nodes. Is there a forum to pose such questions?

Thanks</description>
		<content:encoded><![CDATA[<p>First and foremost, great work and thanks for the generosity to release this code open source. We are planning to use it as a base for a node-link chaining to create data-based 3d visualization scenes. We have a few questions&#8230;for example, most of the demos show an InputJack or an Output Jack. Wondering what the best approach is for a situation where a node is to serve as both (e.g. a logic chain) and in cases where an output may go to several nodes. Is there a forum to pose such questions?</p>
<p>Thanks</p>
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	<item>
		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1155</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Mon, 16 Mar 2009 00:14:02 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1155</guid>
		<description>I&#039;ve also added a new &lt;code&gt;clickToDrag&lt;/code&gt; static property to the &lt;code&gt;WireJack&lt;/code&gt; class. This allows an alternate drag interaction where you click on one jack (including releasing the mouse button), and then the wire will follow the mouse until you click again. If the target of the second click is another jack, then the connection is made. Otherwise, the wire disappears when you click anywhere just as if you released the mouse button during a normal drag.

Personally, I found that it felt a little more natural for my finger to do two simple clicks to connect a pair of jacks rather than mouseDown-&gt;drag-&gt;mouseUp. That said, not everyone may agree, so the standard drag behavior is still the default.

&lt;pre&gt;WireJack.clickToDrag = true;&lt;/pre&gt;

As you can see above, it&#039;s easy to setup. Since it is a static property, you can just drop that directly in an MXML &lt;code&gt;Script&lt;/code&gt; block (no function needed).</description>
		<content:encoded><![CDATA[<p>I&#8217;ve also added a new <code>clickToDrag</code> static property to the <code>WireJack</code> class. This allows an alternate drag interaction where you click on one jack (including releasing the mouse button), and then the wire will follow the mouse until you click again. If the target of the second click is another jack, then the connection is made. Otherwise, the wire disappears when you click anywhere just as if you released the mouse button during a normal drag.</p>
<p>Personally, I found that it felt a little more natural for my finger to do two simple clicks to connect a pair of jacks rather than mouseDown-&gt;drag-&gt;mouseUp. That said, not everyone may agree, so the standard drag behavior is still the default.</p>
<pre>WireJack.clickToDrag = true;</pre>
<p>As you can see above, it&#8217;s easy to setup. Since it is a static property, you can just drop that directly in an MXML <code>Script</code> block (no function needed).</p>
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	<item>
		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1154</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Sun, 15 Mar 2009 22:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1154</guid>
		<description>I&#039;ve committed some changes to the repository on Google Code that fix the runtime error when trying to use flexwires in AIR. However, it appears that the AIR version of the framework has an IDragManager implementation that behaves very, very differently in several ways than the default implementation. While the error no longer happens, the drag image appears to be removed from the display list almost immediately after being created. Not sure why.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve committed some changes to the repository on Google Code that fix the runtime error when trying to use flexwires in AIR. However, it appears that the AIR version of the framework has an IDragManager implementation that behaves very, very differently in several ways than the default implementation. While the error no longer happens, the drag image appears to be removed from the display list almost immediately after being created. Not sure why.</p>
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	<item>
		<title>By: oak</title>
		<link>http://joshblog.net/2008/11/10/open-source-flex-project-wires-ui-library/#comment-1153</link>
		<dc:creator>oak</dc:creator>
		<pubDate>Sun, 28 Dec 2008 02:17:34 +0000</pubDate>
		<guid isPermaLink="false">http://joshblog.net/?p=427#comment-1153</guid>
		<description>I tried Nick&#039;s AIR hack but with no luck. Has any progress been made on an AIR patch?</description>
		<content:encoded><![CDATA[<p>I tried Nick&#8217;s AIR hack but with no luck. Has any progress been made on an AIR patch?</p>
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