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	<title>Comments on: Discover ECMAScript 4: The Future of ActionScript</title>
	<atom:link href="http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/feed/" rel="self" type="application/rss+xml" />
	<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/</link>
	<description>Josh Tynjala explores Flash, Flex, and ActionScript.</description>
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		<title>By: John</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-57687</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 06 Oct 2008 21:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-57687</guid>
		<description>Nice article, good to know what to expect. YKR... I can understand why you can&#039;t learn newer versions of AS I mean you can&#039;t even spell RULES....After just reading Colin Moock&#039;s 1000 page book on actionscipt 3 I am excited about 4 but I&#039;m fine waiting a bit and adjusting more to 3 before the next transition.</description>
		<content:encoded><![CDATA[<p>Nice article, good to know what to expect. YKR&#8230; I can understand why you can&#8217;t learn newer versions of AS I mean you can&#8217;t even spell RULES&#8230;.After just reading Colin Moock&#8217;s 1000 page book on actionscipt 3 I am excited about 4 but I&#8217;m fine waiting a bit and adjusting more to 3 before the next transition.</p>
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		<title>By: Live From 360Flex, Day One - Zeus Labs</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-39814</link>
		<dc:creator>Live From 360Flex, Day One - Zeus Labs</dc:creator>
		<pubDate>Mon, 25 Feb 2008 17:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-39814</guid>
		<description>[...] that&#8217;s the feature that got applause over the others. You may remember the Vector class from my overview of ECMAScript 4 a couple months [...]</description>
		<content:encoded><![CDATA[<p>[...] that&#8217;s the feature that got applause over the others. You may remember the Vector class from my overview of ECMAScript 4 a couple months [...]</p>
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		<title>By: El futuro de ActionScript Â» Joan &#124; Garnet Flex:Flash:PHP:MySQL:JS</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-39192</link>
		<dc:creator>El futuro de ActionScript Â» Joan &#124; Garnet Flex:Flash:PHP:MySQL:JS</dc:creator>
		<pubDate>Sat, 16 Feb 2008 22:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-39192</guid>
		<description>[...] Un post: Discover ECMAScript 4: The Future of ActionScript [...]</description>
		<content:encoded><![CDATA[<p>[...] Un post: Discover ECMAScript 4: The Future of ActionScript [...]</p>
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		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-25929</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Mon, 26 Nov 2007 00:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-25929</guid>
		<description>I&#039;m not aware of any plans to add any form of function overloading (except operators) in ECMAScript 4. Certainly, they could add it in future versions, though.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not aware of any plans to add any form of function overloading (except operators) in ECMAScript 4. Certainly, they could add it in future versions, though.</p>
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		<title>By: Simoens</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-25900</link>
		<dc:creator>Simoens</dc:creator>
		<pubDate>Sun, 25 Nov 2007 21:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-25900</guid>
		<description>No, I realise that, I was just wondering if anyone knew about it being possible in te future, sorry if I went off-topic</description>
		<content:encoded><![CDATA[<p>No, I realise that, I was just wondering if anyone knew about it being possible in te future, sorry if I went off-topic</p>
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		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-25885</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Sun, 25 Nov 2007 20:30:58 +0000</pubDate>
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		<description>Simoens, function overloading was not one of the features described in the overview.</description>
		<content:encoded><![CDATA[<p>Simoens, function overloading was not one of the features described in the overview.</p>
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		<title>By: Simoens</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-25878</link>
		<dc:creator>Simoens</dc:creator>
		<pubDate>Sun, 25 Nov 2007 18:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-25878</guid>
		<description>Would it be possible to make overload constructors like you can do in programming languages as Java ?</description>
		<content:encoded><![CDATA[<p>Would it be possible to make overload constructors like you can do in programming languages as Java ?</p>
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		<title>By: Some Controversy over ECMAScript 4 - Zeus Labs</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-23357</link>
		<dc:creator>Some Controversy over ECMAScript 4 - Zeus Labs</dc:creator>
		<pubDate>Tue, 06 Nov 2007 22:38:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-23357</guid>
		<description>[...] week, I presented a first look at ECMAScript 4, the standard that Adobe uses as a basis for ActionScript. What I hadn&#8217;t yet discovered when [...]</description>
		<content:encoded><![CDATA[<p>[...] week, I presented a first look at ECMAScript 4, the standard that Adobe uses as a basis for ActionScript. What I hadn&#8217;t yet discovered when [...]</p>
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	<item>
		<title>By: judahs blog &#187; Blog Archive &#187; Design and Development Convergence</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-23339</link>
		<dc:creator>judahs blog &#187; Blog Archive &#187; Design and Development Convergence</dc:creator>
		<pubDate>Tue, 06 Nov 2007 19:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-23339</guid>
		<description>[...] Take a look at the future of ActionScript version 4: the-future-of-actionscript [...]</description>
		<content:encoded><![CDATA[<p>[...] Take a look at the future of ActionScript version 4: the-future-of-actionscript [...]</p>
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		<title>By: Josh Tynjala</title>
		<link>http://joshblog.net/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/comment-page-1/#comment-23195</link>
		<dc:creator>Josh Tynjala</dc:creator>
		<pubDate>Mon, 05 Nov 2007 16:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeuslabs.us/2007/10/28/discover-ecmascript-4-the-future-of-actionscript/#comment-23195</guid>
		<description>Interesting, Lordy. It&#039;s certainly possible that they will implement Vectors for Flash Player 10 if they&#039;re going to have &quot;typed Arrays&quot;. However, I imagine they could implement it in a different way through the flash.* package if Vectors aren&#039;t considered set in stone in the ECMAScript spec. We&#039;ll just have to wait and see.</description>
		<content:encoded><![CDATA[<p>Interesting, Lordy. It&#8217;s certainly possible that they will implement Vectors for Flash Player 10 if they&#8217;re going to have &#8220;typed Arrays&#8221;. However, I imagine they could implement it in a different way through the flash.* package if Vectors aren&#8217;t considered set in stone in the ECMAScript spec. We&#8217;ll just have to wait and see.</p>
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